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  • UI/UX
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  • Accessibility
GraceFully app welcome screen: log in, create an account, and a help line
GraceFully

Food Delivery, Made Simple for Seniors

GraceFully is a speculative project: a food-delivery app made for seniors. Most delivery apps are crowded with deals, pop-ups and tiny buttons, and I wanted to see what one would look like if it was built for someone who doesn’t use their phone much. I designed the brand first (the logo, colours and type), then designed the app in Figma, going from paper sketches to a prototype you can click through.

Project type
Speculative design
Role
Brand & UI/UX designer
Tools
Figma, Adobe Illustrator, InDesign, Photoshop, Canva
Timeline
2026

Problem statement

How might we make ordering food easy for seniors who aren’t comfortable with technology?

Challenges & Solutions

  • Challenge

    Too much going on. Most delivery apps are full of deals, banners and small buttons.

    Solution

    Each screen has one main thing to do, and the buttons are big.

  • Challenge

    Small, light grey text is hard to read, especially for older eyes.

    Solution

    Bigger, darker text, plus a setting to make it even bigger.

  • Challenge

    Getting lost at checkout. The longer the checkout, the easier it is to get stuck halfway.

    Solution

    Checkout is three steps, and the app tells you clearly when your order is placed.

Process

  1. Branding & moodboard

    I gathered photos, colours, icons and fonts to figure out the feel I wanted: warm and friendly, not clinical.

    GraceFully moodboard: delivery and seniors-with-phones photos, colour palette, icons and font options
  2. Logo brainstorming

    I sketched a bunch of ideas (an apple in a hand, an apple in a house, location pins) before landing on the sleepy, smiling apple.

    Pencil sketches of logo concepts: an apple on a hand, a smiling apple, an apple in a house, location pins and an apple with a food cloche
  3. Creating the brand identity

    The logo, colours and Poppins type all on one board, with a few mockups to see how it looks on a bag, a box and a phone.

    GraceFully brand board: logo and simplified logo, colour palette (dark red, crimson, red, vivid green, cream), Poppins Bold and Regular, and the brand on a bag, app icon, delivery box, sticker and phone
  4. User flow diagram

    I mapped out every step from opening the app to getting your food, so I could keep the path as short as possible.

    GraceFully user flow: from opening the app and logging in or signing up, through browsing food, the restaurant page and adding to cart, to a three-step checkout, order tracking and delivery, with help and accessibility settings available from home
  5. Low-fidelity screens

    Quick paper sketches to work out the layout, button sizes and what goes where.

    Eight hand-drawn low-fidelity screens: log in, sign up, home with breakfast options, restaurant page, search with categories, cart, help, and order confirmation
  6. Mid-fidelity screens

    I moved the sketches into Figma and tried out colour and type before adding real photos.

    Three mid-fidelity screens: log in, a Good Morning home screen with breakfast options and fastest delivery, and a restaurant page with an Order Here button
  7. High-fidelity screens (version 1)

    The first full-colour version, linked up in Figma so you can click through it.

    View Figma prototype
    Version 1 high-fidelity screens in Figma: welcome, sign up, support line, home, restaurant, food item, checkout, order placed and the GraceFully guide with accessibility settings

Result

Introducing…

Food Delivery, Made Simple for Seniors

Logo

What the logo means: the leaf for freshness and growth, the apple for healthy, nourishing food, the closed eyes for calm with no stress, and the smile for warmth and care

Logo in action

GraceFully on the App Store: the apple app icon, Made for Seniors, Easy to use, and preview screens on a phone
A hand holding a phone showing the GraceFully home screen: Hi Margaret, what would you like to eat today?

Brand in use

A brown kraft paper bag printed with the GraceFully apple logo and wordmark
A white T-shirt with the GraceFully logo on the chest, on a dark red background
Someone picking up a GraceFully delivery bag from a wooden stool

Campaign & marketing

GraceFully ad: Big Buttons. Big Flavour. Food delivery made simple for seniors, shown beside two app screens
Billboard
GraceFully ad: Your doctor's advice, already on the menu. A pasta dish beside Margaret's food needs: low sodium, low sugar, no nuts, soft foods
Instagram post
Instagram reel
GraceFully ad: Ordering dinner shouldn't need reading glasses. The accessibility settings screen with callouts for bigger text, read aloud and a real person to call or text. Free on the App Store
Instagram post

Final prototype

Welcome screen: Log in, Create an account and a help line
Sign up step 2, Your food needs: tap allergies to avoid, health conditions and how to pay
Home: Hi Margaret, what would you like to eat today? with search, categories and picks
Restaurant page for Penny's Pizza with delivery time, price, fee and a Safe for you badge
Checkout step 1, Your order: big plus and minus buttons and a subtotal
Order tracking: Here by 12:32 PM on a map, with Call and Text the driver
Help: Call us or Text us, how-to videos and common questions
Account settings to make the app easier: text size, bold text, read aloud and colour-blind friendly

A quick note: I made this project on my own, so not every button in the prototype works. I focused on the checkout process, so that’s the part you can click all the way through.

Designed for Accessibility

  • Large text & buttons

    Text and buttons are big enough to read and tap without squinting.

  • High contrast

    I checked the colours so text always stands out from its background.

  • Simple navigation

    Four tabs at the bottom: Home, Orders, Help and Account.

  • Clear feedback

    After each step, the app tells you in plain words what happened.

Reflection

GraceFully was one of my first projects, and it’s something I’ve kept coming back to and building on over time. It pulled together a lot of different skills for me, from sketching logos on paper to making the brand board, the app screens and the ads, so I got to play around with a bunch of different software along the way. I thought it was cool to design for a more niche group like seniors and think about the accessibility needs and restrictions they might deal with every day. I also loved getting to design the whole thing from start to finish.

Honestly, Figma gave me a lot of trouble. There were so many tutorials and so many questions asked, and it’s still a software I’m learning and getting better at. But through all of it, I found a deep appreciation for marketing and for tailoring design to fit different people’s needs.

If I were to change anything, I’d work on making the accessibility settings work in the prototype, like the text size slider and read aloud, and clean that part up overall.